An evil wizard has captured and enslaved a large group of humans and dwarves, planning to sacrifice them to raise Gornash the demon to wreak havoc on the earth. The wizard botched the ritual, resulting in his own horrible death and leaving all the intended victims free, deep in a dungeon. Now they must fight their way past traps, dark magic, and monsters if they ever want to see the light of day again.
This is a role-playing game for huge groups of players… like hundreds. The audience each gets a character sheet, like the one shown. There are eight different professions to choose from: Brawler, Healer, Tinker, Teacher, Hunter, Farmer, Trader, and Sorcerer. They choose their gender, race (human or dwarf), and skill. Then, as the game progresses, they have an ability they can use once, they pick things up with their hands, and lose hit points. When they get to one hit point, a special kicks in. The character sheet is designed to be ripped as the game goes, so they don’t need pens or anything during the game.
A group of panelists draws encounter cards and rolls dice. The players react to the action as it unfolds. A combination of luck and strategy determines if they survive.
The games both went really well. I even had people asking if this game was available to buy. (Maybe, we’ll see.) We got great feedback and figured out how to adapt it to large groups. We are planning to play it full scale at Salt Lake Comic Con in September, so come and join us!